Faraday-Henry
This is a short game made in three days by two people for hte LXD Jam '24. The theme for the jam was "closer together", and although we had some ideas about making people closer together, we ended up with physically making things closer together... With magnets!
The purpose of the jam was to create learning experiences, so with the main idea and the objective we decided to teach about the nature of the electromagnetic field.
In this game you will find various levels in which you will have to bring one or more objects to the finish line, getting over various obstacles and electromagnetic phenomena that occur in the real world, like electro-magnets and the Faraday-Henry law, after which the game is named.
This was a fun way to learn game developing in godot for both of us, and although the quality isn't the best we could hope for, we sure are happy with what we've learned in the developing process.
All assets were made using free, open source software like godot, gimp for images, and bfxr for sound effects.
Status | Prototype |
Platforms | HTML5, Windows |
Authors | The_Yurest, SrPinwino |
Genre | Puzzle, Simulation |
Made with | Godot |
Tags | 2D, Casual, Pixel Art, Short, Singleplayer |
Average session | A few seconds |
Languages | English |
Inputs | Keyboard, Mouse |
Comments
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magnets, i eat them
i like the concept of this game, and the puzzles were pretty clever too. good job!
THANK YOUS AGAKSHGAKJSGHASG
This is the best kind of an interactive game that I really enjoy more than something of a learning experience that has simply click and reading texts.
Cool, game. Very well designed, nice work!
FARAPEAK HENRY